Hero Imprints
Browse all hero imprints and discover powerful bonuses to enhance your team's potential.
When this hero Intercepts an attack, Heal 100%DEF the attacked ally and place Barrier 50%DEF on them.
When this hero is attacked by enemies under Taunt, Increase the turn meter of all allies by 2.5%.
If this hero has more INIT than SPD, attacks steal 5% turn meter from the target. Otherwise, they steal 5% Divinity from the target.
When any Blaze on allies or enemies activates, expires, or is removed, increase the damage of the next Ultimate by 2.5%.
When an enemy attacks this hero, decrease the damage received by 10% and increase the damage this hero inflicts on their next ability by 2.5%. This is doubled if the enemy is under Barrier or Shield.
When this hero defeats an enemy, they explode inflicting damage 50%ATK100% DEF but cannot be Critical.
When this hero Intercept's attacks, reduce the damage taken by 25% and10%HP this hero.
Place Immortal on this hero for 1 turn when receiving fatal damage for the first time. Also, has a 25% chance to join an ally’s attack.
This hero inflicts 10% increased damage with their Basic Abilities. This is doubled when joining attacks.
At the start of this hero’s turn, has a 50% chance to place Curse II for 1 turn on the enemy with the Highest ATK. When an enemy under Curse is defeated, place Curse II for 1 turn on a living enemy with the Highest ATK. Curse II cannot be dispelled or resisted.